This course has been specially designed for students who wish to pursue a career within the computer games industry, while also developing skills related to other creative sectors.
We offer industry standard software taught by trained professionals, practical workshops, guest lectures as well as strong industry and higher education links. The course provides excellent enrichment through visits and industry set projects. We have a dedicated, young and passionate team of staff with industry experience who will ensure a supportive environment conducive to learning. We aim to provide students with the necessary skills and knowledge that are required of a creative industry that offers exciting and rewarding career prospects in computer games or related areas.
Typical entry requirements would include a minimum of 48 UCAS points from the following:
Methods include problem-based exercises, independent project work, research dissertations, practical demonstrations of skill, presentations in seminars, team working through collaborative projects. Students receive ongoing verbal and written feedback throughout the duration of a unit/project.
The course will be based around the practical skills needed in the industry, creating and developing an effective portfolio/showreel to gain employment or progress onto a top up course. Students will also be encouraged to develop enterprise skills with a focus to becoming employed or self-employed.
Additional information about higher education at The Sheffield College can be found here.
Students will be offered the opportunity to attend residential visits during their two years on the course. Destinations such as Paris, Barcelona and New York have proven popular with previous students and it is intended that we will continue to offer challenging and interesting study destinations. The cost of the visit will depend on the destination and students will be expected to pay approximately one third of the cost as a deposit and the remaining balance in two further instalments.